Richard Gaskin wrote:

As for the "junk" cursor image, as you sure you're using v2.6.1?

 From the v2.6.1 changelog:

  Bug 885: Corrupted cursor issue
  ~~~~~~~
  In previous engine versions, setting the defaultCursor
  property to a non built-in image and then setting the
  cursor to a non built-in image would result in the
  default cursor becoming corrupted. This has been fixed.

Yeah, that one got fixed. This one is much worse. It appears if you keep setting resetting the cursor to hand/i-beam/arrow on mouseMove (which used to work fine), it craps out the entire display. Basically writing garbage all over the screen, not just where the cursor is.

I haven't found a recipe for that yet.

-Chipp

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