Man i am feeling old... I created Apples first educational CD-ROM (Earth Explorer - a multimedia environmental encyclopedia for jr high kids) when they decided to get into the CD-ROM business in the early 90s using hypercard. they were amazed that a sophisticated multimedia product could be developed with hypercard. i had a meeting with higher ups at Apple to assure them that it was possible... their testing dept. finally confirmed that it worked and was relatively bug free! It struck me funny i had to sell the idea to Apple. in contrast the PC version (done in VB) took about 4x the person-hours to complete the software and that was with the content being squeaky clean (the mac version was 6 months ahead and did all the content testing) and content being exported to them exactly how they wanted it (i got it in all sorts of various forms that i used HC to convert to the final formats i needed--one of HC, strongest points). They had about 8 fat bug binders, i had about 2 and that included all the content bugs! The other guys were pro programmers with degrees and much better programmers than me (i was a molecular biologist and self taught programmer).

when i was designing the product i had mocked it up in hc and the company developing it was planning on programming it in C, but then when the mock up was doing 90% of what needed to be done I proposed me just doing it in HC. Boy did that get a laugh from the programming dept at first. but then they shut up when they realized that yes the prototype did just about everything that it needed to be done just fine (what was left was minor stuff that we took care of with a couple of custom externals) and the budget and timeline was a fraction of doing it all in C.

oh and it will still run today, even under classic. funny thing is cdroms are now getting very popular back in schools (they are finding the internet is not the solution to all educational content delivery -- realities of working in a school) and the product may be dusted off, content updated and new software done with revolution!

Just shows you what was possible with that quirky little piece of software. I dont think Apple fully realized how much HC was a part of the success of Apple in general. Apple survived on the fringes by the undying passion of users that things like HC kept going. Without them they would have never gotten a big enough market share to hold on or enough reasons why their hardware was at a premium price w/o the evangelists selling it so hard and passionately.

I think the lesson here is that there are options to make great stuff out of older things like stuff created in dreamcard. yes the simple, cheap gui building system like HC wont be there, but the work done in it can be moved forward and useful. No system lasts for ever, but moving stuff forward is possible and can really pull some rabbits out of the hat...

cheers,

jeff reynolds


On Mar 4, 2006, at 1:00 PM, [EMAIL PROTECTED] wrote:

Close. 19 years ago. I remember it came in the box with the new SE20
for A&M studios. I was attempting to build an app with Z-Basic at the
time, and not getting anywhere...then discovering this thing......
what's this... some kind of add-in hardware card? ha ha

_______________________________________________
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to