Hi,
I have a stack that has:
destroyStack, destroyWindow set to true.
However, when I close it in the IDE (and maybe the standalone,
haven't tried it?) it seems to still be around, by this I mean that:
if exists(theObjectLongID) = true then
end if
Succeeds and you can call objects inside that stack.
I then closed it with "Close and Remove from Memory" command, but
the exists() function still returns true.
Is this normal behavior? If so, is there a way if I can tell if an
Object is in a closed stack?
Thanks a lot
All the Best
Dave
_______________________________________________
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution