Joel ,
I don't know it's related, but I remember that, when building an external in C for image processing, I found that the RGB values of each pixel was in a different order on Mac and on Win. Therefore I had to swap the 3 values on Win to get the correct order in Rev (actually MC)... I don't remember what the Win order was though... So if I were you, I'd try swaping the 3 values until I get the right order... This can be done easily by "forcing" some pixel values in an imagedata to R=255, G=0, B=0 R=0, G=255, B=0 R=0, G=0, B=255 JB > For image processing I have to extract the RGB values from an > imagedata of an image but I got different results under MacOSX and > Win32. > I found that the imagedata values is different between the two > platform: every color component of pixels is slighty changed. I have > not found in the documentation such a change depending on the > platform. Notice that <the text of image> is identical between both > platform. > > Could anyone give me a clue? > > Is there an easy other way to get the exact RGB array on both platforms? > > Thanks! _______________________________________________ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution