RunRev,

I am building a simple Myst-like point and click of my own cottage, like a virtual tour. I have made it a game for the family to enjoy, with sound and animated gifs to bring the different screens to life. I am hoping to add a point system, as where when one finds a hidden screen/pathway/object (lets say the outhouse), then one gets points added to a Field at the bottom of the screen.

How and where would I put the code so that the points don't get lost going from screen to screen, and also what code would I use to set variables so that users can explore freely and find hidden areas non-sequentially?

Eg. The user (0 pts) moves up to the cottage click by click and scores 10 pts by opening the fridge (10 pts). The click by click moves all the way out and down to the first screen (the dock) and clicks on a fishing pole for another 10 pts (20 pts) and so on.

I am a newbie programmer, and hopefully this one is an easy one.

Thank you,

Graeme


_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to