Dan Shafer wrote:
Threads we need. Nested arrays we can simulate.
Was it H.L. Mencken who said "Arrays are the devil's playground"?
Okay, maybe not.
While I find threads intriguing, in practice I can't say I've had much
of a need which was worth the debugging/maintenance overhead. And in
the rare cases where I need the illusion of concurrency (prior to
multiprocessors threading was always just an illusion, and even with
them there is still some overlap) I've found maintaining a queue of
tasks to run at idle with "send in" to take care of my modest needs.
What sorts of tasks would threading be essential for?
--
Richard Gaskin
Managing Editor, revJournal
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