Mark,

then it is more difficult... Enterprise licensees (I can't spell in english, you know) will be able to install development environment in all OS... if you're a studio owner and just want to get that standalone working, then, the quickest shot is since you have your friends laptop with you, you can download a studio trial for Win32 and debug it with the trial... don't know.... I am usually doing network stuff where I don't generate standalones. :-)

Cheers
andre

On Jan 3, 2007, at 12:49 AM, Mark Swindell wrote:

Thanks, Andre.  I'll do that.

In this case, however, nothing is "broken," it just doesn't work properly, as it does in development and in the Mac standalones. No error messages would be generated (I don't think.)

Mark


On Jan 2, 2007, at 6:40 PM, Andre Garzia wrote:

Mark,

as a simple way to debug try going to your "standalone settings" and to the "bug" tab, include in your standalone the error report tool and allow it to send an email to you. In this email, you'll see the handler/function where the error happened and maybe a line number or some meaningful data.

Andre

On Jan 3, 2007, at 12:33 AM, Mark Swindell wrote:

I just made a standalone of a project I've been working on. It runs fine in OS X (and OS 9).
M
So I borrowed a friend's laptop and ran the Windows exe (I don't have a Windows machine or Windows rev license for Windows). There's a problem, but I can't figure out what's causing it.

Is there a way within Rev for a person figure out what's wrong on the Windows side of things without buying a WIndows machine and development environment?

Thanks
Mark
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