Mark,
then it is more difficult... Enterprise licensees (I can't spell in
english, you know) will be able to install development environment in
all OS... if you're a studio owner and just want to get that
standalone working, then, the quickest shot is since you have your
friends laptop with you, you can download a studio trial for Win32
and debug it with the trial... don't know.... I am usually doing
network stuff where I don't generate standalones. :-)
Cheers
andre
On Jan 3, 2007, at 12:49 AM, Mark Swindell wrote:
Thanks, Andre. I'll do that.
In this case, however, nothing is "broken," it just doesn't work
properly, as it does in development and in the Mac standalones. No
error messages would be generated (I don't think.)
Mark
On Jan 2, 2007, at 6:40 PM, Andre Garzia wrote:
Mark,
as a simple way to debug try going to your "standalone settings"
and to the "bug" tab, include in your standalone the error report
tool and allow it to send an email to you. In this email, you'll
see the handler/function where the error happened and maybe a line
number or some meaningful data.
Andre
On Jan 3, 2007, at 12:33 AM, Mark Swindell wrote:
I just made a standalone of a project I've been working on. It
runs fine in OS X (and OS 9).
M
So I borrowed a friend's laptop and ran the Windows exe (I don't
have a Windows machine or Windows rev license for Windows).
There's a problem, but I can't figure out what's causing it.
Is there a way within Rev for a person figure out what's wrong on
the Windows side of things without buying a WIndows machine and
development environment?
Thanks
Mark
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