You only *need* one, but it's *handy* to have it for all your target
platforms.
An example from this afternoon:
Development so far has been on OS X, as part of the preopenstack
command I was setting the contents of several fields to "" so that
they would start off empty. Slightly later on I was checking if the
fields were empty before doing some resizing stuff.
Build standalones for OS X & Win. Boot up Parallels, load up a QTVR
file and the resizing function isn't working in the Windows version.
Turns out that putting "" into a fld on Windows actually puts "0" in
there. This was causing the field not to be empty, and giving a
'divide by 0' error. The standalone wasn't giving an error message.
By having the development environment available I immediately saw the
error message and could track down the bug.
Ian
On 30 Jan 2007, at 21:56, Neal Campbell K3NC wrote:
Sorry if this hits the list as a duplicate.
I bought Studio to program on the Mac, with some intent to be able
to have easy porting to Linux and Windows. The marketing spin on
the website implies you really need to own only 1 platform of
Studio as you can develop once and deploy many.
Is this the opinion of the people on the list? Is there a
compelling reason to own Studio on multiple platforms?
Neal Campbell
[EMAIL PROTECTED]
"Devoted to Dogs: How to be your dog's best owner"
Great Dog Book at www.abrohamneal.com
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