Hi Trevor,
One other thing to keep in mind: In your code you are setting
*theErrorFlagPtr to True if an error occurs. This will produce an
error dialog in Revolution but I'm not sure if you can see the
error string that you put in *theResultPtrPtr anywhere which is
unfortunate. So another possibility is that your function is
returning an error and that is the dialog that Rev is displaying.
Until I find out how to display the actual error string if
theErrorFlagPtr == True I've resorted to always setting it to false
and handling the errors in Revolution itself.
In my case it wasn't returning an error, but, I wondered about this
too. It seems weird that you can't seem to get an error signal and
then get an error message if there is an error.
If you set the error flag to false, then how can you tell if the data
returned is an error message or if it's good data??
All the Best
Dave
On 9 Feb 2007, at 16:05, Trevor DeVore wrote:
On Feb 9, 2007, at 4:24 AM, Dave wrote:
I am trying to make an External work under 2.7.4.291. I downloaded
and used the "External Creator V1.rev" from the
"ExternalsEnvironmentV2" article. At the moment I just have one
simple function that just passes back a value to the calling
stack. However I get an execution error when I run the Script.
I've check that "the externals" is set correctly and the XCode
project builds ok and I get an X86-32 bundle file ok.
Hi Dave,
One thing to keep in mind with externals is that the externals
property of a stack only tells Revolution where to find the
external, it doesn't signify that the external has properly
loaded. To know if an external has loaded check the
externalPackages property of the stack. If the external has
successfully loaded then the string you defined in
EXTERNAL_BEGIN_DECLARATIONS will appear as one of the lines in the
property.
I am using a Mac Pro and Runner Mac OS X Tiger 10.4.8. I only need
to produce an external for Intel based Macs at the moment.
Does anyone know if there's some kind of magic I have to perform
to make this work?
Are you trying to test using debugging in XCode? If so, make you
sure you build a release version first, then the debug version.
For some reason if you don't build the release version first, the
environmental variables aren't set correctly when the XCode
debugger launches Revolution and your sample external stack will
not load.
If anyone has a sample Intel/Mac External they have build that I
could test to see if it works that would be great. Or if someone
could send me a sample XCode project that would be good too!
A couple of specific questions:
1. Does the name in the EXTERNAL_BEGIN_DECLARATIONS need to be
all lowercase?
No.
2. Does the name in the EXTERNAL_DECLARE_FUNCTION need to be all
lowercase?
No.
I have appended the C Code from the XCode project at the end of
this message.
One other thing to keep in mind: In your code you are setting
*theErrorFlagPtr to True if an error occurs. This will produce an
error dialog in Revolution but I'm not sure if you can see the
error string that you put in *theResultPtrPtr anywhere which is
unfortunate. So another possibility is that your function is
returning an error and that is the dialog that Rev is displaying.
Until I find out how to display the actual error string if
theErrorFlagPtr == True I've resorted to always setting it to false
and handling the errors in Revolution itself.
Hope this helps,
--
Trevor DeVore
Blue Mango Learning Systems - www.bluemangolearning.com
[EMAIL PROTECTED]
_______________________________________________
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your
subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution
_______________________________________________
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution