On Mon, 12 Mar 2007 16:23:16 +0000, Dave wrote: > I know how to do most of this. I have an external command module that > can generate QuickTime movies and I know how to create rectangles > etc and move them around the frame. However I am not sure how to > render everything inside the frame, e.g. what I would like to be able > to do is it put the background pixels into a pixel buffer, then the > pixels of each object in the frame into a the same pixel buffer > (overwriting the background) and then pass this buffer to an external > command that would write one frame of the QuickTime movie. After > writing a frame, it would then change the colors of the objects, > perform any movement or size change and render out the next frame.
Well, there's a property called "imagePixmapID" that is *supposed* to provide the handle to pixMap in an image object; perhaps that can be used? I personally haven't used it, so I don't know if it works, but give it a shot... Ken Ray Sons of Thunder Software, Inc. Email: [EMAIL PROTECTED] Web Site: http://www.sonsothunder.com/ _______________________________________________ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution