No - I am not trying to be cryptic - but this one is driving me nuts. The problem I have is in a script that creates complex nested objects using "copy something to group destination". The script first copied a template group and then fills in the subgroups depending on the result wanted. All works fine except sometimes :( And sometimes the group that has been created, renamed and then positioned - well the controls within it do no "exist()"!
I have come across this before, and the reason I am finding it so hard to fix is that if I put a breakpoint before the offending line in order to debug it - well it starts to work fine - the lines are as follows: put the object_FromReferencePath ["view_Object/right_View/header_View"] of topView -- mistakenly results in empty breakpoint put the object_FromReferencePath ["view_Object/right_View/header_View"] of topView -- is now completely fine The script that does the work is simple: getprop object_FromReferencePath [objectRefPath] put the long id of the target into someObject set the itemdelimiter to "/" repeat for each item objectRef in objectRefPath if exists(someObject) is false then return empty put the objectRef of someObject into someObject end repeat return someObject end object_FromReferencePath So what could the debugger be doing to "fix" this? Is it to do with the way the debugger evaluates a script line? I have spent 4 hours on this and well frankly it is impossible to debug :) I am trying to replicate it with a clean stack to file as a bug report, but no joy yet... it seems only to cause a problem at a certain level of nesting or object creation. Clues anyone? _______________________________________________ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution