Hi,

As a test, do this:


set the cpTest of this stack to empty
switch (tTarget)

case "btnBildKopieren"
put the cpTest of this stack into myTemp
put tTarget & cr after myTemp
set the cpTest of this stack to myTemp
break

-- copy the above code for each "case".

end switch

put the cpTest of this stack into myTemp
answer  myTemp

This should tell you if the case statements are running into each other.

Hope this helps
All the Best
Dave

On 3 Jul 2007, at 17:47, Tiemo Hollmann TB wrote:

Hello all,

I am struggeling with a mysterious problem, where a mac standalone calls different handlers as a win standalone in a switch structure, build on Win with 2.8.1. I have one big switch structure on stack level to handle all
button ups. It looks like this, nothing sophisticated:



switch (tTarget)

-- some more cases
case "btnBildKopieren"

            if the cpTest of this stack is true then answer "Test 1"

-- calling some handlers

            break

        case "btnBildSpeichern"

            if the cpTest of this stack is true then answer "Test 2"

 -- calling some handlers

            break

        case "btnBildEinfügen"

            if the cpTest of this stack is true then answer "Test 3"

-- calling some handlers

            break

-- some more cases

end switch



This worked perfect on Win, but now testing on Mac more than one case
structure is executed (at least it seems so, because the result is as if so), though I have a break in each case. Because I don’t have a Mac for testing, I integrated the above test answers to see which way the handler goes. So I set a custom property “cpTest” to true to get the answers to follow the execution. Now the funny thing happens. When activating the test
answers, everything works OK on Mac as on Win. Once I set the cpTest
property to false and I don’t get the answer dialogs, the program brings the unwanted results again and runs probably into different case structures. I changed already the sequence of case structures, without result. I don’t
know, where to look for any more and can’t debug it on my Win machine,
because on win I can’t reproduce this error.

Has anyone seen something like this before and has any idea where to look
for?

Thanks for any hint

Tiemo









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