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I have a program that has many items moving at
once. It is a game, and I would like to add a pause feature. In
order to do this, I would need a way to pause the moves. I know that I can
do this by storing the destination of the object in a custom property, stoping
the move, and then restarting the move again when the game is un-paused.
However, I am wondering if anyone else has any suggestions on how to do
this.
Scott Slaugh
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