I have a program that has many items moving at once.  It is a game, and I would like to add a pause feature.  In order to do this, I would need a way to pause the moves.  I know that I can do this by storing the destination of the object in a custom property, stoping the move, and then restarting the move again when the game is un-paused.  However, I am wondering if anyone else has any suggestions on how to do this.
 
Scott Slaugh

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