At 11:09 PM -0800 11/19/01, David Phillips wrote:
>1.  How are animations implemented in Revolution?  I read that
>it doesn't have a sprite engine, yet uses sprites?  Also, what
>- if any - 3D capabilities does Revolution offer?

There are pretty extensive capabilities built in using the move command, but no sprite 
engine per se.

>2.  I'm not entirely clear on the concept of "externals" in regards
>to Revolution...Is an "external" a DLL- type architecture (bolt-on)
>or an integrated, plug-in type architecture?  Maintaining a single,
>double-clickable distribution file is very important to us. 
>Is it possible to add a database to Rev (as an "external") and
>still maintain the single, double-clickable  executable for distribution?

Check out Valentina www.paradigmasoft.com

Also bear in mind that Rev can handle fairly large data sets on its own, depending on 
your needs. Several of us have written apps with thousands to tens of thousands of 
rows of data, all using the built-in commands.

>4.  What image and sound formats are utilized natively by Revolution?

AIFF at least -- depends on what platforms you want to deploy to. QuickTime on Mac and 
PCs means access to a range of formats.

>5.  I saw a couple of people mention iShell, which we are also
>examining.  Can anyone offer insights as to how iShell and Revolution
>compare on different features, stability, speed of development,
>etc.? (I realize that some of the best functionality with iShell
>requires 3rd party plug-ins.  We are limited in budget to around
>US$2K/year per developer, and are aware of the companies pricing
>structures.)

In general, iShell is more presentation oriented, Revolution is more application 
oriented, but I think there's someone on here with iShell experience who could give a 
better answer.

regards and welcome,

Geoff

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