The problem is not in the render settings, it's the nurbs mesh and the trim
curves. Set the quality of the mesh and the curves to a higher level and
things will render ok (property window/spec tab/quality slider). Attached
there's one improved "stachel" for ya.

Frank Bueters

> 
> I will make a logo for a poster and i change the 
> rendersettings to "geometry quality high" in the render 
> property window now i have horrible black artefacts on the 
> surface!! but if i change back to medium quality the picter is ok.
> but i want render in high geometry quality because i have 
> then nice smooth curves in the picture
> 
> here is a picture with the problem:
> http://members.vol.at/interceptor/logo_test.png
> 
> and here is a small scene-file:
> http://members.vol.at/interceptor/logo_test.zip
> 
> now what can i do to fix that??
> 
> thx Daniel
> 
> 

Attachment: stachel.r3d
Description: Binary data

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