Hi Stefan,
 
>I pick up bits and pieces from others ways of doing things, and then adopt it to fit my way
 
The rule is "take what you need and leave the rest", but I doubt if there would be much in my tut for anyone who has already cracked SDS.
 
>more of your tuts or just tips
 
Very busy right now with building and client stuff but the back of the brain says maybe there's a use for basic perspective intro theory. Or rather my two cents worth in that line.
 
Neil Cooke
----- Original Message -----
From: Beg-inner
Sent: Friday, April 14, 2006 5:24 PM
Subject: Re: Basic SDS - two page tut.

Hi Neil
 
Thanks for sharing this, it seems very nice...!
 
Hey, there isnt ONE way that is the best and correct way of doing things, and especially not with SDS
There are tons of ways of doing things !, and I enjoy very much every time someone shares "Their" way(s) !!!
Even if I got the cool 'Aha' Feeling in SDS a long time ago.. which I wish for all to experience, I dont stop learning, and I pick up bits and pieces from others ways of doing things, and then adopt it to fit my way of thinking..!!!
 
I also think that there cant be enough sharing, since when alot of sharing is going on then it leads to even more sharing, and if we all encourage each others to share, not only fully featured and finished and polished tutorials, projects, objects, shaders and so on
But even small tips, half done objects, shaders, effects, animation bits, and similar, this can at least get ppl an idea of how things can be done..! (and if time let it be done, they can be completed as time goes..)
 
Well, thx again
Hope to see more of your tuts or just tips, trix and workflows in the future, that you use !
 
BTW
I have some promised tuts that I havent had time/energy to finish =(..
I might follow my own advice above, and release some of it "as is" and later if needed polish it up..
 
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )

A Proud Owner and User of Real3D and Realsoft3D..
Hi List,
 
The tut is designed for beginners. It touches on all the tricks I use for SDS work. Anyway, a second page is now added to complete this thing.
 

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