Maybe this can help:

http://www.matthias-kappenberg.de/index.php?id=106

Matthias


----- Original Message ----- 
From: "studio" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, March 17, 2007 8:38 AM
Subject: Re: Aim_point_view_point_key_frame


> > Hi list;
> It is not possible to make Accurate key frame animation of Aim point and View 
> point at the same time and 
> separately. Make a few key frames for aim point.
> Play the animation. Everything is ok. Now make a few key frames of
> View point in the same scene. Play the animation. The animation goes
> wrong! And is not accurate.
> 
> Hi Edmond :
> 
>   Without even trying this method I can see where there would be a
> problem . RS is probably looking at aimpoint/viewpoint as one ob-
> ject , as you have obviously determined yourself .
> 
>  Always-always a workaround and I guess in this case it would be to
> set both aim & view at the same time , not seperately . Maybe in V6
> it will be different .
> 
> studio
> 
> 
> 
> 
> I guess the Camera object needs some improvements. The best solution which I 
> found for this case is mapping
> the aim point and view point to two separate curves and then make a key frame 
> animation for etch curve, but
> this solution is not suitable for all scenes.
> I ask Realsoft to improve Camera object. (This is a simple problem, make an 
> accurate key frame animation of
> view point and aim point at the same time)
> 
> 
> Kind regards
> Edmond
> 
> 
> 
> Don't get soaked. Take a quick peek at the forecast
> with theYahoo! Search weather shortcut.
> 
> 
> 
> No virus found in this incoming message.
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> 4:51 PM
> 
> 

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