Hello, Carlo
The force visibility setting should be manage by Realsoft3D. I'll contact Juha to see what's happen with this.
I think usage of this attribute has changed at some point. In the current version, you can control it as follows:
R3FLOAT visib=0.5; skeleton=R3ObjectCreate(R3CLID_SKELETON,.... R3SetAttrs(skeleton, R3PRIMA_HiddenVisibility, &visib, R3TAG_END); I hope this helps! Best regards, Vesa
