Hello, Carlo

The force visibility setting should be manage by Realsoft3D. I'll contact Juha to see what's happen with this.

I think usage of this attribute has changed at some point. In the current version, you can control it as follows:

R3FLOAT visib=0.5;

skeleton=R3ObjectCreate(R3CLID_SKELETON,....

R3SetAttrs(skeleton, R3PRIMA_HiddenVisibility, &visib,  R3TAG_END);


I hope this helps!


Best regards,
Vesa

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