> Room of Mirrors ..... reminds me of the Fripp and Eno album cover .... late last century but the cover shot was a six faced mirror wall room. "Heavenly Music Corporation" I think it was :-)
There's a guy up north who has a kaleidescope show on his land. He has a monster 900mm round unit that is humorous, but the ones I liked were magnified defraction surfaces of detergent or oil in multiple symmetry. Iridescent. Usually a muted but vibrant colour/tone range but the organic swirls against the hard edges of the mirror "crystal" .... total fun. >some find this cold, it's a matter of 'turning the knobs' .... "cold" in some cases, yes. More like empty, vacant. .... for me the trick with all abstract and semi-abstract graphics is whether it connects. I have seen shows with walls of empty abstraction and yet one, one of the pieces will do it for me. The issue in one case was when I asked the folk I was with to rate the exhibits without consulting me or each other, and without exception there was the one pic that was ahead of the rest. I guess I had to wonder why the artist felt a need to show the other dozen images. Anyway, three machines busy rendering here, so a break for coffee here. A fabulous Summer's day!!! N. ________________________________ From: Mark Heuymans <atha...@casema.nl> To: user-list@light.realsoft3d.com Sent: Thu, 28 January, 2010 11:26:55 AM Subject: Re: internal reflections Op 27-1-2010 20:43, Charles Henry schreef: > Hi Mark, > Nice color!! ... that's what has interested me in Realsoft back in 1995 > and ever since. The ability to visualize the impossible-to-build geometries > gives us the ability to make discoveries about the relationship between > geometry and numbers and ourselves. > > I've been working with the spheres recently ... developing a new way to > reveal the human form as I did at: www.people.vcu.edu/~chenry . This new > work is directed at printing (BW& Color) and I haven't put any on the web > yet. > > Keep up the good work!! > Cheers, Chuck > So much to show yet, I'll make a Room of Mirrors in my new office www.athanor3d.com (maybe up the stairs at the left). Can't wait to see your new work Chuck! I'll share many of my projects, maybe you can do something with the VSL. Neil, I can imagine some find this cold, it's a matter of 'turning the knobs' until something interesting or complex appears, rather than really designing or modeling something. The main human element is control over the color scheme... to me it's more about exploration and VSL practice than a pre-determined idea of a certain result. 50 recursions indeed! ;) thanks all, Mark H