I cant for the life of make this work
clipmap loaded from the library my own texture loaded then preview
either shows a white ball or dissapears when I play around with clip
from and clip to....
what am I doing wrong?
tia
Alasdair
Hard to tell without more info... do you want to clip the white or the
black?
In my standard clip material (V6) "clip from" = [0 0 0], "clip to" =
[0.3 0.3 0.3] and the black part is clipped out, works as expected.
You can use the Fade channel instead in a simple (but maybe slower to
render) material by something like
Fade = Texture (MapCoords) or to get more control
Variable Clipvalue
Clipvalue = Texture (MapCoords)
If (ClipValue) < [0.01 0.01 0.01]
Fade=1
good luck,
Mark H