Many thanks for the replies.

You are all right... It worked and work, just found this old DynAtomic test anims (2002-2005 circa):

http://bit.ly/9L8fau

Thanks again for the support.

P.S. This is the 4rd try sending this mail...

Best Regards,

Carlo Lanzotti

DynaDream - Dynamic Laboratory

http://www.dynadream.com




In the end, all your mails arrived!
Thanks for the links, there were a few animations in there I hadn't seen yet. (or failing memory?)

There is so much potential, with a little bit of effort RS3d could have a hugely improved simulation tool set: fully functional hairs, cloth, etc.

For example hair. RS3d offers very advanced hair (nurbs curve) rendering. But this is only useful in static scenes; as far as I know RS3d can't lattice map the starting points of a set of hair curves to a hand-animated surface and simulate the hair tails. I can't even animate a face on which I projected stubbles... let alone long fur.


-Mark H


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