Many thanks for the replies.
You are all right... It worked and work, just found this old DynAtomic
test anims (2002-2005 circa):
http://bit.ly/9L8fau
Thanks again for the support.
P.S. This is the 4rd try sending this mail...
Best Regards,
Carlo Lanzotti
DynaDream - Dynamic Laboratory
http://www.dynadream.com
In the end, all your mails arrived!
Thanks for the links, there were a few animations in there I hadn't seen
yet. (or failing memory?)
There is so much potential, with a little bit of effort RS3d could have
a hugely improved simulation tool set: fully functional hairs, cloth, etc.
For example hair. RS3d offers very advanced hair (nurbs curve)
rendering. But this is only useful in static scenes; as far as I know
RS3d can't lattice map the starting points of a set of hair curves to a
hand-animated surface and simulate the hair tails. I can't even animate
a face on which I projected stubbles... let alone long fur.
-Mark H