Hi, K-UDA . Here there is a discussion and a material example http://3dcenter.ru/forum/index.php?showtopic=53474&st=0
Best regards, Yuriy. --- Оригінальне повідомлення --- Від кого: [email protected] Кому: [email protected] Дата: 6 лютого 2011, 19:09:21 Тема: Re: Specular reflection in GI scene again. I don?t know if I understand you correctly. To my knowledge there are only two ways to achieve blurred reflections in RS3D - either using multiple reflections or using a raytrace object. Both should be easily identifyable in the materials of the scene, so you could turn it off. If none of the above should be there, I wouldn?t know how you should get blurred reflections at all?! Greets Martin -------- Original-Nachricht -------- > Datum: Sun, 6 Feb 2011 16:58:01 +0900 > Von: "K-UDA " < [email protected] > > An: [email protected] > Betreff: Specular reflection in GI scene again. > Hello list. > I rendered the Samples/Rendering/Global Illumination file in Version 6.1 > and > Version 7 demo. > I got a blurred specular reflection image. > Which parameter should I change? > I hope for advice. > Best regards, > K-UDA > -- GMX DSL Doppel-Flat ab 19,99 Euro/mtl.! Jetzt mit gratis Handy-Flat! http://portal.gmx.net/de/go/dsl
