Hi, K-UDA .

   Here there is a discussion and a material example
   http://3dcenter.ru/forum/index.php?showtopic=53474&st=0

   Best regards,
   Yuriy.
   



   --- Оригінальне повідомлення ---
   Від кого: [email protected]
   Кому: [email protected]
   Дата: 6 лютого 2011, 19:09:21
   Тема: Re: Specular reflection in GI scene again.



     I don?t know if I understand you correctly.
     
     To my knowledge there are only two ways to achieve blurred reflections in 
RS3D - either using multiple reflections or using a raytrace object.
     Both should be easily identifyable in the materials of the scene, so you 
could turn it off.
     If none of the above should be there, I wouldn?t know how you should get 
blurred reflections at all?!
     
     
     Greets
     
     Martin
     
     
     -------- Original-Nachricht --------
     > Datum: Sun, 6 Feb 2011 16:58:01 +0900
     > Von: "K-UDA              " <     [email protected]     >
     > An:      [email protected]     > Betreff: Specular 
reflection in GI scene again.
     
     > Hello list.
     > I rendered the Samples/Rendering/Global Illumination file in Version 6.1
     > and 
     > Version 7 demo.
     > I got a blurred specular reflection image.
     > Which parameter should I change?
     > I hope for advice.
     > Best regards,
     > K-UDA
     >  
     
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