I'm getting what I think is very strange behaviour from the sound task. As I 
understand it, this is supposed to play sounds at the end of a build, depending 
on whether the build failed or not.
My first attempt came down to simply this:

    
        
        
    

This results in absolutely nothing being played, regardless of build success or 
failure. I am positive that the files are in the correct location and that 
there is nothing out of the ordinary with them.
I then started playing around with the attributes, and found that if I set the 
duration to anything other than "0", for example:

    

        

        

    


This results in the sound being infinitely repeated, keeping the Ant process 
from ever terminating until I kill it.

The value of "duration" doesn't have any influence on the behaviour; except 
when it's set to 0 in which case again nothing at all happens (as expected). 
The value of "loops" does not have any impact at all.
I used several different wav files and they all yield the same result.
I tried the sound task in all possible locations (inside an "init" target on 
which everything else depends, inside its own target, at top level), and the 
result is always the same.
Running with -verbose and -debug didn't yield anything relevant.
For completeness' sake, I'm running on Windows XP SP2, with jdk1.6.0_10 and 
ant-1.7.1.

Summing up, without optional attributes nothing happens; with any strictly 
positive duration it loops forever. As far as I could google and search this 
and other mailing lists, no-one else has ever reported this problem. I'm at a 
complete loss, I think for the first time ever... on what seemed like a simple 
and fun icing on the cake of finishing up a script, and d'oh! :-)

Thanks in advance for any tips,
Best regards,
Ward

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