Yeah… I gathered that this was a memory for availability tradeoff… I was
just curious how much memory was involved.

It seems a shame to waste so much memory and I can't help shake the feeling
that a lot of this is unnecessary.

In some situations I could see Cassandra using up to 4x more memory than a
traditional sharded DB.

I was thinking that it might be possible to only keep timestamps for RECENT
data.

The machine can only write at a specific rate which is relatively low enough
that if we give clients only a 1-5 minute window to write data, or lose
their ability to write, then Cassandra would only need to keep timestamps
for the most 5 minutes of data.

There are a lot of details I need to work out here because I'd like to
understand the Cassandra internals more.  Obviously this will depend on a
lot of implementation details whether it's possible or not…

but I still can't shake the fact that 4x additional memory is a non-starter.

On Wed, Aug 24, 2011 at 3:11 PM, Ryan King <r...@twitter.com> wrote:

> We did have a Clock construct for awhile, but it never made it into a
> released version (afaik). We though about using them for counters.
>
> Timestamps are endemic to the data model and therefore can never be
> pruned. Cassandra basically trades memory for availability here.
>
> -ryan
>
> On Wed, Aug 24, 2011 at 10:54 AM, Jeremy Hanna
> <jeremy.hanna1...@gmail.com> wrote:
> > At the point that book was written (about a year ago it was finalized),
> vector clocks were planned.  In August or September of last year, they were
> removed.  0.7 was released in January.  The ticket for vector clocks is here
> and you can see the reasoning for not using them at the bottom.
> https://issues.apache.org/jira/browse/CASSANDRA-580
> >
> > On Aug 24, 2011, at 12:41 PM, Kevin Burton wrote:
> >
> >> This is really interesting… I can track it down but there are a number
> of references to Cassandra HAVING vector clocks … which would make sense
> that I can't find out how much memory they are using :-P
> >>
> >> "Cassandra: The Definitive Guide" … which I was reading the other night
> says that they were introduced in 0.7 but that they're still figuring out
> what to do with them:
> >>
> >>
> http://books.google.com/books?id=MKGSbCbEdg0C&pg=PA50&lpg=PA50&dq=Cassandra's+clock+was+introduced+in+version+0.7,+but+its+fate+is+uncertain&source=bl&ots=XoQz3tFa1C&sig=Lhdu5j1xRcTPmP4-YQONhxzfRTU&hl=en&ei=MzdVTurWEJTSiAKU5vXoDA&sa=X&oi=book_result&ct=result&resnum=1&ved=0CBkQ6AEwAA#v=onepage&q&f=false
> >>
> >> … so… are 'timestamps' pruned?
> >>
> >> Even this mechanism seems like it will dominate the amount of memory
> used in Cassandra.  I could see many installs requiring 2-3x more memory to
> run Cassandra unless there is a pruning mechanism or some way to minimize
> their use.
> >>
> >> Kevin
> >>
> >>
> >> On Wed, Aug 24, 2011 at 9:05 AM, Ryan King <r...@twitter.com> wrote:
> >> On Tue, Aug 23, 2011 at 7:58 PM, Kevin Burton <bur...@spinn3r.com>
> wrote:
> >> I had a thread going the other day about vector clock memory usage and
> that it is a series of (clock id, clock):ts and the ability to prune old
> entries … I'm specifically curious here how often old entries are pruned.
> >>
> >> If you're storing small columns within cassandra.  Say just an integer.
>  The vector clock overhead could easily use up far more data than is
> actually in your database.
> >>
> >> However, if they are pruned, then this shouldn't really be a problem.
> >>
> >> How much memory is this wasting?
> >>
> >> I think there is some confusion here– cassandra doesn't use vector
> clocks.
> >>
> >> -ryan
> >>
> >> Thoughts?
> >>
> >>
> >> Jonathan Ellis jbel...@gmail.com to user
> >> show details Aug 19 (4 days ago)
> >> The problem with naive last write wins is that writes don't always
> >> arrive at each replica in the same order.  So no, that's a
> >> non-starter.
> >>
> >> Vector clocks are a series of (client id, clock) entries, and usually
> >> a timestamp so you can prune old entries.  Obviously implementations
> >> can vary, but to pick a specific example, Voldemort [1] uses 2 bytes
> >> per client id, a variable number (at least one) of bytes for the
> >> clock, and 8 bytes for the timestamp.
> >>
> >> [1]
> https://github.com/voldemort/voldemort/blob/master/src/java/voldemort/versioning/VectorClock.java
> >>
> >>
> >> --
> >> Founder/CEO Spinn3r.com
> >>
> >> Location: San Francisco, CA
> >> Skype: burtonator
> >> Skype-in: (415) 871-0687
> >>
> >>
> >>
> >>
> >>
> >> --
> >> Founder/CEO Spinn3r.com
> >>
> >> Location: San Francisco, CA
> >> Skype: burtonator
> >> Skype-in: (415) 871-0687
> >>
> >
> >
>



-- 

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Skype: *burtonator*

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