I want to build game using CouchApp. It's not sensitive data but I don't want very easy way to cheat.
Ido ב-19 בספט 2012, בשעה 20:30, Benoit Chesneau <bchesn...@gmail.com> כתב/ה: > On Wed, Sep 19, 2012 at 6:06 PM, Ido Ran <ido....@gmail.com> wrote: >> Hi, >> I'm trying to understand how to build couchapp that is truly distributed. >> If I'm building web version of Monopoly game using CouchDB and CouchApp; >> >> 1. Where will the business logic of changing the turn from one player to the >> next will be? > > You can propbably uses _changes for this. > >> >> 2. How can I prevent malicious user from changing their local couchDB >> replica manually and disrupting the game? > > > You may need to play with some update validation rules and filter the > replication. What kind of data you need to protect? > > >> >> Thank you, >> Ido >> >>