Hi,

It is recommended to always call update().

State modifications by modifying objects is only possible because the heap
based backends do not serialize or copy records to avoid additional costs.
Hence, this is rather a side effect than a provided API. As soon as you
change the state backend, state modifications might be lost if you do not
call update().

Best, Fabian

2018-08-14 2:07 GMT+02:00 Alexey Trenikhun <[email protected]>:

> Clear. Thank you
>
> Get Outlook for iOS <https://aka.ms/o0ukef>
>
> ------------------------------
> *From:* Renjie Liu <[email protected]>
> *Sent:* Monday, August 13, 2018 4:33 PM
> *To:* Alexey Trenikhun
> *Cc:* [email protected]
> *Subject:* Re: Managed Keyed state update
>
> Hi, Alexey:
> It depends on the state backend you use. If you use heap memory backend,
> then you don't need to do put again.
> However, if you use rocksdb state backend, then you need to do the put
> again so that it will be saved by the checkpoint.
>
> On Tue, Aug 14, 2018 at 4:58 AM Alexey Trenikhun <[email protected]> wrote:
>
>> Let’s say I have Managed Keyed state - MapState<String,Tuple2<String,String>>
>> x, I initialize for state for “k0” - x.put(“k0”, new Tuple2<>(“a”, “b”));
>> Later  I retried state Tuple2<String,String> v = x.get(“k0”); and change
>> value: v.f0=“U”;, does it make state ‘dirty’? In other words, do I need to
>> call x.put(“k0”, v) again or change will be saved by checkpoint anyway
>> because value was changed?
>>
>> Alexey
>>
> --
> Liu, Renjie
> Software Engineer, MVAD
>

Reply via email to