Let me give that a try and report back, thanks for the suggestion!

On Wed, Sep 12, 2018 at 12:24 PM Jacob Barrett <[email protected]> wrote:

> That msvcr120_clr0400.dll definitely is a problem and shouldn’t be there.
> I wonder if perhaps you have an other compile of the Geode native libraries
> somewhere in you path that is getting picked up. An easy test would be to
> move msvcr120_clr0400.dll off the system so it will fail to load it. Then
> use procmon to watch dll loads and see what is trying to load it at runtime.
>
> On Sep 12, 2018, at 9:01 AM, Jeff Y <[email protected]> wrote:
>
> I believe the msvcr120_clr0400.dll seen in the stacktrace comes out of the
> .NET CLR directly. My sample application setup is simply create a C#
> Console Application in VS2015, add the reference to the Apache.Geode.dll
> and that's it. Is there anything else I need to do to make it target the
> proper CLR runtime (project by default targets .NET 4.5.2)? The
> Apache.Geode.dll already shows msvcp140.dll and vcruntime140.dll in
> dependency walker, so I think the DLL itself is OK. I feel like I'm missing
> something simple because I don't understand why the msvcr120_clr0400.dll
> would be used for a VS2015 project (granted I'm very new to C# dev).
>
> Jeff
>
> On Wed, Sep 12, 2018 at 1:59 AM Jacob Barrett <[email protected]> wrote:
>
>> The stack trace implies your application is linked with the VS2013 C
>> runtimes. This will not work when mixed with the library linked against the
>> VS2015 C runtimes. Make sure all your code is compiling with VS2015.
>>
>> -Jake
>>
>>
>> On Sep 11, 2018, at 8:52 PM, Jeff Y <[email protected]> wrote:
>>
>> Agreed, Windows 7 is quite old now and I can understand why there is no
>> intention to test on it. I have a particular use case where there will be
>> Windows 7 clients for at least awhile, unfortunately. The latest native
>> Gemfire DLL seems to work fine so I was hopeful, but obviously that's a
>> different code base. I do have it compiled on Win 7 with VS2015, so at
>> least that's a start.
>>
>> Unfortunately it looks like it might be difficult to get a full dump.
>> Whenever I try to dump out of Visual Studio or through Procdump using my
>> small sample app I get a very similar looking "Invalid access to memory
>> location" and the dump fails (as seen below). I've also included the stack
>> trace at the time of the exception, but not sure how useful that will be.
>>
>> Procdump output:
>> -----------------------
>> [23:46:39] Dump 1 initiated: C:\Users\TestVM\Documents\Visual Studio
>> 2015\Projec
>>
>> ts\ConsoleApplication1\ConsoleApplication1\bin\x64\Debug\ConsoleApplication1.exe
>> _180911_234639.dmp
>> [23:46:39] Dump 1 error: Error writing dump file: 0x800703E6
>> Invalid access to memory location. (0x800703E6, -2147023898)
>>
>> Stacktrace at the time the exception is thrown
>> --------------------------------------------------------------
>> > ntdll.dll!RtlPcToFileHeader () Unknown
>>   msvcr120_clr0400.dll!_CxxThrowException () Unknown
>>   msvcr120_clr0400.dll!_CallSettingFrame () Unknown
>>   msvcr120_clr0400.dll!__CxxCallCatchBlock () Unknown
>>   ntdll.dll!RcFrameConsolidation () Unknown
>>   clrjit.dll!Compiler::lvaInitTypeRef() Line 316 C++
>>   clrjit.dll!Compiler::compCompileHelper(CORINFO_MODULE_STRUCT_ *
>> classPtr, ICorJitInfo * compHnd, CORINFO_METHOD_INFO * methodInfo, void * *
>> methodCodePtr, unsigned long * methodCodeSize, JitFlags * compileFlags,
>> CorInfoInstantiationVerification) Line 5874 C++
>>   clrjit.dll!Compiler::compCompile(CORINFO_METHOD_STRUCT_ * methodHnd,
>> CORINFO_MODULE_STRUCT_ * classPtr, ICorJitInfo * compHnd,
>> CORINFO_METHOD_INFO * methodInfo, void * * methodCodePtr, unsigned long *
>> methodCodeSize, JitFlags * compileFlags) Line 5359 C++
>>   clrjit.dll!jitNativeCode(CORINFO_METHOD_STRUCT_ * methodHnd,
>> CORINFO_MODULE_STRUCT_ * classPtr, ICorJitInfo * compHnd,
>> CORINFO_METHOD_INFO * methodInfo, void * * methodCodePtr, unsigned long *
>> methodCodeSize, JitFlags * compileFlags, void * inlineInfoPtr) Line 6666
>> C++
>>   clrjit.dll!CILJit::compileMethod(ICorJitInfo * compHnd,
>> CORINFO_METHOD_INFO * methodInfo, unsigned int flags, unsigned char * *
>> entryAddress, unsigned long * nativeSizeOfCode) Line 315 C++
>>   mscoreei.dll!_CorExeMain () Unknown
>>   mscoree.dll!_CorExeMain_Exported () Unknown
>>   kernel32.dll!BaseThreadInitThunk () Unknown
>>   ntdll.dll!RtlUserThreadStart () Unknown
>>
>>
>>
>> On Tue, Sep 11, 2018, 11:15 PM Jacob Barrett <[email protected]> wrote:
>>
>>> The sources at the HEAD of develop branch have not been tested on
>>> Windows 7. Since Windows 7 is very old and out of general support from
>>> Microsoft we don’t have any intention of testing on it.
>>>
>>> Your best bet is to compile on Windows 7 with VS2015 and then run in the
>>> debugger. If you can provide a stack dump we might be able to point you in
>>> a direction.
>>>
>>> -Jake
>>>
>>>
>>> > On Sep 11, 2018, at 7:48 PM, Jeff Y <[email protected]> wrote:
>>> >
>>> > Has anyone had any luck compiling a Geode .NET DLL that works on
>>> Windows 7? Following the BUILDING.md I can generate a DLL successfully that
>>> works on Windows 10, however if I take that same DLL to Windows 7 I get
>>> this error when the DLL is loaded (picture is attached):
>>> >
>>> > "The instruction at 0x77a3ce4b referenced memory at 0x00000050. The
>>> memory could not be read."
>>> >
>>> > The actual exception is a System.AccessViolationException in
>>> mscorlib.dll.
>>> >
>>> > At this point the application does not proceed. I'm able to replicate
>>> it in something as simple as a console application which references the DLL
>>> and then tries to use some class from it (ie: CacheFactory f = new
>>> CacheFactory()) in the main method. In my sample application it doesn't
>>> specifically reference the memory instruction, just that: "Attempted to
>>> read or write protected memory. This is often an indication that other
>>> memory is corrupt".
>>> >
>>> > I've tried a number things already including but not limited to:
>>> >
>>> > 1. Recompiling the same DLL on the Windows 7 machine itself (following
>>> the same BUILDING.md instructions).
>>> >
>>> > 2. Installing VC++ 2015 redistributable (both x64 and x86 for good
>>> measure). I subsequently installed 2008, 2010, 2012, 2013 and 2017
>>> redistributables as well. I've also included the VC++ runtime DLLs in
>>> various locations relevant to the application (just in case it wasn't
>>> picking up from System32)
>>> >
>>> > 3. Retargeting CMake to build using VS2013 and VS2017 generators
>>> instead of VS2015. VS2013 I couldn't get to compile, likely due to C++11
>>> not being supported/fully supported. VS2017 had some issues with auto&&
>>> pointers, but I was at least able to get it to compile eventually. The same
>>> error occurs, though.
>>> >
>>> > When I put the DLL into Dependencies it's able to resolve all required
>>> DLLs. My testing machine is a vanilla Windows 7 SP1 installation with .NET
>>> 4.7.2 installed (started with 4.5.2 and gradually upgraded as I tested out
>>> various configurations).
>>> >
>>> > Any help or advice would be greatly appreciated.
>>> >
>>> > Thanks,
>>> > Jeffrey Yankowski
>>> > <geode_native_win7_error.png>
>>>
>>

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