Udo, thanks for the link. But my concern was not about the memory but disk
space. My cache could grow infinitely, so I need some mechanism to evict
the objects from overflow space as well, not just from memory.
I couldn't fins any pointers that Geode could do this out of the box, or
even the way to implement this myself.
If you do know something about this, please let me know. Looks like Geode
could do everything what I need but this one thing.

Thanks,
Eugene

On Tue, Apr 19, 2016 at 9:47 PM, Udo Kohlmeyer <[email protected]>
wrote:

> Hi there Eugene,
>
> Please look at
> http://geode.docs.pivotal.io/docs/reference/topics/cache_xml.html#lru-memory-size
> .
> When configuring this eviction policy, you should be able to specify the
> amount of memory that this region holds in memory before it overflows the
> value.
>
> I am at this stage uncertain if this policy only takes the size of the
> value into account, or if this value would be inclusive of the key as well.
> If so, this setting might cause the region to keep fewer and fewer values
> in-memory, as the number of entries in the region increase.
>
> --Udo
>
> On 20/04/2016 11:39 am, Eugene Strokin wrote:
>
> Dan, thanks for the response. Yes you right, 512 Mb of course. My mistake.
> The idea is to use as much disk space as possible. I understand the
> downside of using high compaction threshold. I'll play with that, and see
> how bad it could be.
> But what about eviction? Would Geode remove objects from the overflow
> automatically once it would reach a certain size?
> Ideally, I'd like to set the Geode to start kicking LRU objects out once
> the free disk space would reach 1Gb. Is it possible? If so, please point me
> to the right direction.
>
> Thanks again,
> Eugene
>
>
> On Tue, Apr 19, 2016 at 8:25 PM, Dan Smith <[email protected]> wrote:
>
>> I'm guessing you mean 512MB of RAM, not KB? Otherwise, you are definitely
>> going to have problems :)
>>
>> Regarding conserving disk space - I think only allowing for 1 GB free
>> space is probably going to run into issues. I think you would be better off
>> having fewer droplets with more space if that's possible. And only leaving
>> 5% disk space for compaction and as a buffer to avoid running out of disk
>> is probably not enough.
>>
>> By default, geode will compact oplogs when they get to be 50% garbage,
>> which means needing maybe 2X the amount of actual disk space. You can
>> configure the compaction-threshold to something like 95%, but that means
>> geode will be doing a lot of extra work clean up garbage on disk.
>> Regardless, you'll probably want to tune down the max-oplog-size to
>> something much smaller than 1GB.
>>
>> -Dan
>>
>> On Tue, Apr 19, 2016 at 4:26 PM, Eugene Strokin < <[email protected]>
>> [email protected]> wrote:
>>
>>> Hello, I'm seriously consider to use Geode as a core for distributed
>>> file cache system. But I have a few questions.
>>> But first, this is what needs to be done: Scalable file system with LRU
>>> eviction policy utilizing the disc space as much as possible. The idea is
>>> to have around 50 small Droplets from DigitalOcean, which provides 512Kb
>>> RAM and 20Gb Storage. The client should call the cluster and get a byte
>>> array by a key. If needed, the cluster should be expanded. The origin of
>>> the byte arrays are files from AWS S3.
>>> Looks like everything could be done using Geode, but:
>>> - it looks like the compaction requires a lot of free hard drive space.
>>> All I can allow is about 1Gb. Would this work in my case? How could it be
>>> done.
>>> - Is the objects would be evicted automatically from overflow storage
>>> using LRU policy?
>>>
>>> Thanks in advance for your answers, ideas, suggestions.
>>> Eugene
>>>
>>
>>
>
>

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