Hi,

If you think the multithreading documentation can be improved, feel free to 
submit a patch.

Thanks

On 9 Mar 2012, at 20:20, Graham Abell <[email protected]> wrote:

> I've answered my own question, I can and did. So for posterity...
> 
> I used the extended StoryRunner in my embedder. I created a run() override in 
> the StoryRunner and inserted my required references in there. 
> 
> All sorted :)
> 
> 
> On 9 March 2012 14:26, Graham Abell <[email protected]> wrote:
> I can see where the threading comes into play now, in the embedder we 
> basically queue the stories in the StoryManager and then wait for it to 
> finish running them and I understand why it does that. 
> 
> In order to get around my issue, can I extend the StoryRunner and specify it 
> somewhere in the config? I can't see anything obvious. 
> 
> cheers.
> 
> On 9 March 2012 09:58, Graham Abell <[email protected]> wrote:
> All,
> 
> When I start running a test via embedder.runStoriesAsPaths(storyPaths) runs 
> the subsequent actions in a seperate thread. Is there a way to run everything 
> in the same thread? 
> 
> Our setup includes several ThreadLocal singletons which are instantiated 
> before embedder.runStoriesAsPaths() is called and therefore the subsequent 
> code can't access them as it stands. 
> 
> thanks,
> Graham
> 
> 
> 

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