Well, currently the only implication is that I don't get a wait cursor when I hit the Enter key on my dialog if the mouse hasn't moved. So, not a real big deal.

~Roger

On 6/14/11 5:52 PM, Greg Brown wrote:
Actually, it is supposed to work as you describe. TerraDialogSkin#windowOpened() calls reenterMouse() on the display, which should trigger a mouse over on the current component. However, after stepping through the code, I see a number of reasons why this does not happen. I'm not sure yet what the right solution might be.

How big of an issue is this for you?

G

On Jun 14, 2011, at 6:53 PM, Roger L. Whitcomb wrote:

Question: if I have a button (for instance) which when pressed opens a dialog such that this dialog is positioned right where the button is, so that it obscures the button, should there be any component on the new dialog that has “isMouseOver()” true (without moving the mouse after the dialog opens)? It seems like there isn’t any until the mouse moves, although I haven’t conclusively proven that. But, should the dialog/window “open” trigger a pseudo-mouse move so that the component now under the mouse has its “mouseLocation” set? Or am I asking too much?? Thanks.
*Roger Whitcomb*
Architect, Engineering
*Ingres Corporation***
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