On Fri, Dec 31, 2010 at 10:24 AM, mmix [via Shiro User]
<[email protected]> wrote:
> Hi Jonas,
> I came across the same problem. Seems to me that this is really a bug.
Yah, I changed
if (!CollectionUtils.isEmpty(realms)) {
to
if (!CollectionUtils.isEmpty(factoryRealms)) {
and it all works fine now. Hopefully this can be committed so we do
not have to roll our own packages
Regards,
Jonas
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