> Or, if that doesn't help, step 2 (for me) is to remove the > entire contents of that particular tile, and slowly replace > it piece by piece until it stops rendering, then examine the > part you just put back. I know that sounds crazy, but it > works for me.....and it almost always ends with "(head > smack)...what was I thinking?".
The far more easier debug opportunity is to insert try/catch blocks in each included page. And print the exception to stdout/log :-) :-) --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]