Hi all,
I am a beginner to the Thrift framework, and I'm looking into using
Thrift on a project which is half embedded (actually C++ on embedded
Linux) and half C#. Obviously the C# side is standard affair, so I'm not
worried about it at all.
On the embedded side, I am running a little embedded Linux computer
running Angstrom Linux. While I can build either natively or on a
desktop Linux target, I actually have been cross compiling my
application on my Windows machine With the GCC-Linaro toolchain.
Obviously, I can run the thrift compiler on my Windows machine, so
generating the subs isn't a big deal.
I'm more wondering how to include the Thrift libraries in the project. I
do have an Ubuntu Linux machine which has Thrift "installed", but what
exactly is the Thrift installation doing, and what is the best way to
include Thrift into my existing C++ project? Is there a clean way that I
could compile Thrift libs on my Ubuntu machine, then link against them
on my Windows build environment? Similarly, would it be possible for me
to simply include the libs as source files in my existing C++ project?
Thanks
--
- Advice for a possibly unique Thrift build environment? Chris Seto
-