The guy who developed the sequence diagrams hasn't been around for
some time and I've done what I can to maintain since.

My plan was to pretty much do a complete reimplementation and so I'm
only fixing major bugs there. Hopefully I will still find time for
this.

I will take a look at this problem though in the current implementation.

Regards

Bob.

On 05/12/06, Tom Morris <[EMAIL PROTECTED]> wrote:
> when I creating sequence diagram, is there any
> way to define where all lifelines (vertical lines for
> object/entity) ends?

As far as I know, there's no way to do this with the current version.

> I'm asking because I found such problem - first object has
> VERY long line, and I didn't fidn any way to terminate it
> somehow. Could somebody please advice?

I think lifelines which don't have a known activation period are created
with an pseudo-infinite length.  In practice, I think this always means that
the first lifeline will have a very long activation displayed.  You can
truncate it using a destroy message, but that obviously changes the
semantics of things.

Someone who knows more about the sequence diagrams feel free to jump in if
there's a way around this limitation...

Tom

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