I suppose this is an answer to the OP question, but it does not seem so to me.

When workers were introduced/tested/released, I went through the Beta cycle and subsequently devoloped multi-worker AIR applications layering the AIR SDK atop the last available Flex SDK from Adobe.

In the time since, I, like I presume most, have been waiting to see whether or not we can get back to that state of affairs using the Apache Flex SDK with the most current AIR SDK layered from Adobe. Our current understanding is that yes, we can 'sort of try it', but because the new AAC2 Compiler cannot handle our Spark Componentry when injected via MXML, we really are not yet back to square one. As far as I can tell, the same ambiguity now exists with regards to Workers.

Can someone post an official, unambiguous answer to where these key capabilities stand?

It is painfully clear that the Gaming Product Manager for all things Actionscript is doing his best to distance his team's efforts from those of the Flex community. The Spoon folks wanted this challenge; will the Spoon and/or Adobe folks please stand up and give us their answer to where things stand especially since the release of the last, verbose, unhelpful Statement of Direction from Adobe since the killing off of ActionScript Next.

----- Original Message ----- From: "Justin Mclean" <[email protected]>
To: <[email protected]>
Sent: February 18, 2013 06:07 PM
Subject: Re: Worker/Mutex/Condition


Hi,

Our applications run with Flex 4.6, we're considering upgrading to 4.7 for the concurrency features.

The concurrency features are part of the Flash Player (first added in 11.4) not the Adobe Flex SDK. The Adobe Flex SDK does support flash player 11.4 and does compile against 11.5 and 11.6 but hasn't been fully tested with those versions.

Thanks,
Justin

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