Hello Christofer! any news on this? :)
On Wed, Apr 30, 2014 at 2:30 PM, Christofer Dutz <christofer.d...@c-ware.de>wrote: > Well actually Alex and I have discussed that I will be implementing the > following solution: > > We will be deploying Apache Flex without any AIR or Flash artifacts. But > we will be gerating some dummy artifacts > org.apache.flex.runtime.flash or org.apache.flex.runtime.air in which the > user references the desired flash or air runtime version. > In the Prepare Mojo I will be cheking if for every > org.apache.flex.runtime.flash a matching com.adobe.flash and > org.apache.flex.runtime.air a matching com.adobe.air artifact is present > in the build. If not, it tries to download the artifact > from a remote repository. If this is not possible it outputs some license > text and asks the user if he accepts. If he does, it downloads > the corresponding binary blob (as defined in the config script of our new > installer) and then executes the mavenizer part > to create the missing artifacts. Then a dynamic reference to these > artifacts is added to the build. > > This way any user has to accept the Adobe license Agreement and after > accepting he can deploy the Adobe artifacts to his companies maven repo. > The other team-users (and the ci server) would now be able to > automatically download these artifacts from now on without having to ask > someone > to accept the license. > > All I all I want to create this functionality in a way that I can easily > use that in Flexmojos as well as the new Apache Flex Plugin I started > working on a while ago. > > So far what we have planned. > > Chris > > > ________________________________________ > Von: Simon Morvan <gar...@zone84.net> > Gesendet: Dienstag, 29. April 2014 21:46 > An: users@flex.apache.org > Betreff: Re: AW: flexmojos-maven-plugin: building flex project without > mavenizing Flex binaries > > Le 29/04/2014 09:59, Christofer Dutz a écrit : > > - Publish a release of Apache Flex to Apaches Maven Repo > > > > And then you'd be able to build Apache Flex projects without having to > mavenize anything yourself. > Including airglobal, playerglobal and the like ... ? > There would be provided on an adobe repository or the would allow us to > host those binary blobs ? > -- WBR Maxim aka solomax