Nothing seems to work... performances are even worse with a timer or delay
I cannot cache all the images because of memory consumption

Il 28/06/14 10:44, Javier Guerrero García ha scritto:
Also adjust the opaqueBackground, don't set the image sources inmediately but after a short timeout (so if you scroll down fast skipping lets say 50 images you DON'T load 50 images before loading the 51st), and use a contentCache loader with queueing (http://corlan.org/2011/08/16/flex-mobile-development-caching-images-using-contentcache/)

P.S. you can use the ContentCache straight from MXML, not like the sources in the link. Just declare it, set an ID and the rest of the parameters, and set contentCache="{id}" in your itemRenderer.


On Sat, Jun 28, 2014 at 6:58 AM, Alex Harui <[email protected] <mailto:[email protected]>> wrote:

    Make sure you are using a bitmap cache and that the images are not
    being scaled down on the device.
    Sent via the PANTECH Discover, an AT&T 4G LTE smartphone.

    Gabriele Campi <[email protected]
    <mailto:[email protected]>> wrote:


    Hi,
    in a mobile app I need to display a list of 200 images. On the list I
    use a tileLayout with virtualLayout=true and a custom itemRenderer
    that
    only contains a Spark Image. On the set value method of the
    itemrenderer
    I change the source of the image with the path to the new bitmap.
    It works, but performances are poor and the list doesn't scroll
    well. On
    iPad it's almost acceptable, but on Android I have to scroll row
    by row
    and wait until every image of the row is loaded.
    Any suggestions to improve the situation?
    Thanks

    Gabriele



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