Ahh, guess it's going to be just gathering a list of urls from a source (such as a server) and creating a class to pre-download using something like URLLoader . Then when you reference them later they are already in the client cache. You could also alternatively store the binary data an object as well.
-Mark -----Original Message----- From: mark goldin [mailto:markzolo...@gmail.com] Sent: Monday, March 23, 2015 2:04 PM To: users Subject: Re: Combobox with icons My code is a bit simplified. bitmapData is a result of loading an image in advance. On Mon, Mar 23, 2015 at 1:00 PM, Kessler CTR Mark J < mark.kessler....@usmc.mil> wrote: > I do know a s:BitmapImage can load files on the fly with its source > property [1]. It supports "The name of a external image file" and " The > image location can be specified via a URL, URLRequest, or file reference". > It is limited to PNG, GIF, or JPG. > > > [1] > http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/spark/primitives/BitmapImage.html#source > > -Mark >