Ahh, guess it's going to be just gathering a list of urls from a source (such 
as a server) and creating a class to pre-download using something like 
URLLoader .  Then when you reference them later they are already in the client 
cache.  You could also alternatively store the binary data an object as well.

-Mark

-----Original Message-----
From: mark goldin [mailto:markzolo...@gmail.com]
Sent: Monday, March 23, 2015 2:04 PM
To: users
Subject: Re: Combobox with icons

My code is a bit simplified. bitmapData is a result of loading an image in
advance.

On Mon, Mar 23, 2015 at 1:00 PM, Kessler CTR Mark J <
mark.kessler....@usmc.mil> wrote:

> I do know a s:BitmapImage can load files on the fly with its source
> property [1].  It supports "The name of a external image file" and " The
> image location can be specified via a URL, URLRequest, or file reference".
> It  is limited to PNG, GIF, or JPG.
>
>
> [1]
> http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/spark/primitives/BitmapImage.html#source
>
> -Mark
>

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