Hi,

I would like to see improvements towards databinding in Flex - more precisely, 
there should be a way to remove/dispose the databindings you state in MXML 
("curly brackets").
Currently, it seems impossible to access the databindings the compiler creates 
when creating the databinding in MXML. This can easily lead to critical memory 
leaks.
I know that you can create databinding in ActionScript but it would be great to 
have the same functionality and accessibility in MXML (e.g. "unwatch").

Other than that I could think of advanced "dispose" methods for components 
destruction, where certain actions the user would have to trigger or execute 
manually, would already be bundled.


thx,
Jan

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