Does your build script run the optimizer on the output SWF? If changing the debug flag on your local system changes the SWF size, if you have the exact same setup on the build server it should do the same there. So if it isn't, check the setup on the build server.
-Alex On 12/7/15, 3:47 PM, "mark goldin" <[email protected]> wrote: >Build server uses mxmlc to compile Flex applications. My local >compilations have debug info, but these of the build server do not. They >are much smaller size. >All I want is to have build server compiling the apps with the debug >info.I >tried debug=true, but the size of swf files did not change. > >On Mon, Dec 7, 2015 at 4:22 PM Alex Harui <[email protected]> wrote: > >> You can swfdump the swf to see if there is debugging info in it. >> >> If your SWF is built from SWCs that don't have debugging info in them, >> then you won't be able to set breakpoints in the library code. >> >> HTH, >> -Alex >> >> On 12/7/15, 1:32 PM, "mark goldin" <[email protected]> wrote: >> >> >The same as when I build on my local system. I need to debug a version >>of >> >the app that is built by a build server which compiles Flex without >> >debugging info. >> > >> >On Mon, Dec 7, 2015 at 3:24 PM Alex Harui <[email protected]> wrote: >> > >> >> What kind of debugging info are you expecting to find? >> >> >> >> On 12/7/15, 12:32 PM, "mark goldin" <[email protected]> wrote: >> >> >> >> >I am trying to build all mt Flex swf files with debug info included. >> >> >Here is my command line: >> >> >-locale=en_US -library-path+=libs -define=CONFIG::debug,false >> >> >-keep-generated-actionscript=false -target-player=14.0 >> >> >-source-path=locale\{locale} -source-path=src >> >>-compatibility-version=3.0.0 >> >> >-debug=true >> >> > >> >> >But the result does not have debugging info. >> >> >Any idea why? >> >> > >> >> >Thanks >> >> >> >> >> >>
