Only if Arial (or whatever the default font is) doesn’t have it either…

(Flash does automatic glyph replacement.)

On Aug 15, 2016, at 9:23 PM, Alex Harui <[email protected]> wrote:

> IIRC, you can get a box if the font doesn't have that character in it.
> 
> On 8/15/16, 11:09 AM, "Matthew Weir" <[email protected]> wrote:
> 
>> Any ideas as to why some characters turn into a
>> box?String.fromCharCode('8680');
>> 
>> from: Arrows HTML Code - Character Codes
>> 
>> |  
>> |   |  
>> Arrows HTML Code - Character Codes
>> Find the html character codes you need fast. A comprehensive and easy
>> reference of ascii and unicode characters ...  |  |
>> 
>> |
>> 
>> 
>> 
>> 
>> 
>>   On Monday, August 15, 2016 2:05 PM, Matthew Weir
>> <[email protected]> wrote:
>> 
>> 
>> Thanks Clint!
>> Yes, String.fromCharCode('8598'); is working great.
>> 
>>   On Monday, August 15, 2016 2:02 PM, Clint M <[email protected]> wrote:
>> 
>> 
>> Does String.fromCharCode work?
>> http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/String.
>> html#fromCharCode()
>> 
>> On Mon, Aug 15, 2016 at 10:53 AM, Matthew Weir <
>> [email protected]> wrote:
>> 
>>> Hi,
>>> I'm just wondering if any of you have some insight into how the mx:Label
>>> interprets ASCII.  Any thoughts on how to change the text of the ASCII
>>> post-creation?
>>> This works just:
>>> <mx:Label id="TotalLbl" text="↖"/>
>>> 
>>> However, if I do any of these, it doesn't
>>> var charctr:String = '↖'TotalLbl.text = charctr;
>>> [Bindable] private var charctr:String = '↖'
>>> <mx:Label id="TotalLbl" text="{charctr}"/>
>>> 
>>> same if I have:
>>> charctr:String = '&amp;#8598;'charctr:String = "↖"
>>> charctr:String = "&amp;#8598;"
>>> 
>>> 
>>> Thanks,
>>> Matthew
>> 
>> 
>> 
>> 
>> 
> 

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