Apologies I meant longest text.

It definitely works with useVirtualLayout set to false, I have already
tried that and it works just fine. And technically I don't have enough
renderers at once that that would actually be fine. I just was trying to
figure this out as more of a learning experience since general practice is
to use virtual layouts.


Kyle McKnight
Senior UI Engineer - Accesso
602.515.1444 (M)

On Wed, Oct 26, 2016 at 2:56 PM, Alex Harui <[email protected]> wrote:

>
>
> On 10/26/16, 4:33 AM, "kamcknig" <[email protected]> wrote:
>
> >Test project attached. If you just click each of the buttons multiple
> >times,
> >as in "set 1" two or three times, then set 2 two or three times, you'll
> >see
> >it keeps resetting the width. The width should auto fit to the shortest
> >text
> >each time.
>
> Shortest text?  What happens to longer text?  I don't think I saw any code
> trying to measure and find the shortest.
>
> How many rate renderers do you think you will need?  In your test case,
> the TileLayout has useVirtualLayout=true.  TileLayout does some caching
> when useVirtualLayout=true and I think that's screwing up the app because
> the TileLayout is remembering information from the last layout pass and
> using that in the calculation of the next layout pass.
>
> I set useVirtualLayout="false" on the List containing the TileList and
> things seemed to be more stable.
>
> -Alex
>
>

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