Would just have liked if Adobe gave us more warning. I think it's a bit early 
to stop supporting iPhone 5, 5c, and iPad 4G, but I can live with it if 
necessary. 

Unlike Adobe's past behavior of making announcements ahead of time for big 
changes like this one, this one caught us by surprise and for that, I'm a bit 
disappointed.

But can we adjust to this issue? Sure. We always do. Apple threw us some 
curveballs lately, like Assets.car, and the non-public API bit, and somehow 
when the dust settles we're OK. It appears that this issue--like those 
two--will just make our jobs harder, but I've read posts that appear to prove 
we can upgrade our existing apps to use 64bit only without a new bundleId so 
the main impact of this move appears to be only to alienate those still on the 
fringe devices that are no longer supported. I'm not that worried about it. 
It's a corner case. Our customers can upgrade.

Of course we plan to get another 6 months out of AIR 29 or more. We don't see 
any immediate need to upgrade to AIR 30 so we'll get some more time supporting 
iPhone 5, 5c, and iPad 4G.

But there is another issue.  I'm not happy about having to keep my AIR 27 SDK 
around for development in my IDE (adhoc deployment to USB dongled device), and 
then change back to 29 for release. If Adobe would have just fixed their 
breakage of adhoc deployment by refraining to add beta-reports-active 
entitlement key then all our IDEs would be able to just work without jumping 
through hoops with command line scripts to remove the entitlement and re-sign 
the app every time we try to debug the app. 

But we'll survive. This is not the end of the world. 

But definitely visit the thread and voice your vote to continue supporting 
32/64 bit hybrid apps for another version or three of AIR and let us know 
exactly when we have to make this change. 

Cheers,

On May 7, 2018, at 8:59 AM, bilbosax <waspenc...@comcast.net> wrote:

I thought I might hear back from more people here because I assumed a lot of
people here played with AIR. If you do, I really invite you to come to the
Adobe forum and voice your opinions. This post was recently made by a guy
named Flipline and it scared the socks off of me. If you have apps on the
App Store and are using AIR, you really need to read this:

"A larger issue is that using AIR 30, we can not even submit updates for ANY
of our apps for ANY devices, whether they have 64-bit iPads or not:  Apple
does not let you make changes to UIRequiredCapabilities for any reason in an
update, even if you change MinimumOSVersion to limit it to iOS 11 it will
still be rejected because UIRequiredCapabilities can not be changed after an
app is launched.  This means we lose support for 100% of our users of
existing apps if we upgrade to AIR 30.  This is a separate issue from 32-bit
devices being unsupported for brand-new apps, and which is even more
worrying for me."

In essence, you won't be able to update ANY current App Store apps that have
been submitted using AIR. They need to hear us in this discussion please.

https://forums.adobe.com/thread/2486666



--
Sent from: http://apache-flex-users.2333346.n4.nabble.com/


Reply via email to