HasAttr is not an IronPython specific
construct, just an IronPython specific name. It is, however, strange, that we
don’t find it after you import clr. We’ll look into that problem. In the meantime, you can use the name of
the true Python built-in “hasattr”. It will execute the very same code, only a
different name will be used to access it. start_new_thread will still work for
your StartNewThread case. Martin From:
[EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of What about the previous email? I
currently cannot access any IronPython specific constructs which are in the
__builtins__ module, or any other module: >>> import clr >>> HasAttr Traceback (most recent call last): File , line 0, in <stdin>##16 NameError: name 'HasAttr' not defined >>> __builtins__.HasAttr <built-in function HasAttr> Other modules have similar problems, such
as: >>> import clr >>> import thread >>> thread.StartNewThread Traceback (most recent call last): File , line 0, in <stdin>##19 AttributeError: 'module' object has no
attribute 'StartNewThread' Whereas StartNewThread was a .Net style
alias for thread.start_new_thread in IronPython 8. Thanks, -Lee From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On
Behalf Of Yep, we have entered the ToString issue,
but your operator issue is a new one. I’ve filed it in CodePlex as work item
939 Martin From:
[EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of And another one… IronPython 1.0.60712 (Beta) on .NET
2.0.50727.42 Copyright (c) Microsoft Corporation. All
rights reserved. >>> import clr >>> >>>
clr.AddReferenceByPartialName("Microsoft.DirectX") >>> from Microsoft import DirectX >>> v = DirectX.Vector3(1, 2, 3) >>> v * 2 ...]>osoft.DirectX.Vector3 object at
0x000000000000002C [Z : 6 >>> v * 2.2 Traceback (most recent call last): File , line 0, in <stdin>##30 TypeError: unsupported operand type(s) for
*: 'Vector3' and 'float' Whereas this worked fine in IronPython8
(and indeed the DirectX.Vector3 class supports a multiplication with floats): IronPython 1.0.2376 (Beta) on .NET
2.0.50727.42 Copyright (c) Microsoft Corporation. All
rights reserved. >>> import clr >>>
clr.AddReferenceByPartialName("Microsoft.DirectX") >>> v = DirectX.Vector3(1, 2, 3) Traceback (most recent call last): File , line 0, in <stdin>##13 NameError: name 'DirectX' not defined >>> from Microsoft import DirectX >>> v = DirectX.Vector3(1, 2, 3) >>> v * 2 Z : 6 Y : 4 X : 2 >>> v * 2.2 Z : 6.6 Y : 4.4 X : 2.2 I think the ToString issue has already
been reported… Thanks -Lee From:
[EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of This seems to not work anymore: >>> import clr >>> HasAttr Traceback (most recent call last): File , line 0, in <stdin>##9 NameError: name 'HasAttr' not defined Whereas under Beta8 it worked fine… Is this
intentional? If so, this seems a bit weird that it’s still in
__builtins__: >>> __builtins__.HasAttr <built-in function HasAttr> Thanks -Lee |
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