I'm trying to test some IronPython-hosting code, which is proving a little
tricky because of the inability to create multiple engines.  Is there anyway
to reset the engine to a "just-initialized" state, or to destroy it and
create a new one?  Alternatively, is there a straightforward way to delete a
(published) ScriptModule through the API?  Or is engine.Execute('del
sys.modules['module_name']") my best bet in this regard?

--
Curt Hagenlocher
[EMAIL PROTECTED]
_______________________________________________
Users mailing list
Users@lists.ironpython.com
http://lists.ironpython.com/listinfo.cgi/users-ironpython.com

Reply via email to