I'm trying to test some IronPython-hosting code, which is proving a little tricky because of the inability to create multiple engines. Is there anyway to reset the engine to a "just-initialized" state, or to destroy it and create a new one? Alternatively, is there a straightforward way to delete a (published) ScriptModule through the API? Or is engine.Execute('del sys.modules['module_name']") my best bet in this regard?
-- Curt Hagenlocher [EMAIL PROTECTED]
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