Good places to look would be: ExceptionHelpers.UpdateStackTrace is where the frame should be remembered PythonOps.CreateTraceBack should be where we actually pull the current set of frames for exceptions and build up the stack trace ScriptingRuntimeHelpers.GetDynamicStackFrames is where we actually figure out the frames associated with a particular exception. Those can come from either a thread static or the exception object it's self.
I'd guess the bug is somehow related to the thread static (ExceptionHelpers.DynamicStackFrames) tracking extra frames and not being cleared at some appropriate time. I look forward to seeing what you find :) -----Original Message----- From: users-boun...@lists.ironpython.com [mailto:users-boun...@lists.ironpython.com] On Behalf Of Dan Eloff Sent: Friday, January 16, 2009 11:18 AM To: Discussion of IronPython Subject: Re: [IronPython] Odd tracebacks This extraneous stack trace seems to happen on every exception. I've confirmed that it's an IronPython problem, not silverlight. It only ever consists of these two, and the debugger confirms that they aren't called on the error path. at pairwise in game/utils\functions.py, line 46 at __getattr__ in game\models\__init__.py, line 145 It's baffling. I tried again to make a repro, using duplicates of these two functions, in the same package structure, but failed. I'm going to try putting break points into the IronPython exception formatting code and running under the debugger later today. I'd really appreciate if I had some function names or places where I should put break points, because I have no idea. I'll have to dig through the IronPython code for hours to find appropriate places. Thanks, -Dan _______________________________________________ Users mailing list Users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com _______________________________________________ Users mailing list Users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com