Do you actually need MakeOrAdd or would the factory that takes multiple method infos be good enough?
I'm just reluctant to open up the ability to modify any built-in function. > -----Original Message----- > From: users-boun...@lists.ironpython.com [mailto:users- > boun...@lists.ironpython.com] On Behalf Of Jeff Hardy > Sent: Saturday, March 21, 2009 1:17 PM > To: Discussion of IronPython > Subject: Re: [IronPython] Creating Dynamic Assemblies from IronPython > 2.6 > > Hi Dino, > I'm updating Seo's old ctypes.py to work with 2.6, so unfortuantely > it's a little more complex than just one method. I could probably use > a delegate that takes an object[], but BuiltinFunction contains that > code already, and it is a lot more optimized than I could manage. Plus > it's less code for me to write :). > > - Jeff > > On Sat, Mar 21, 2009 at 11:45 AM, Dino Viehland <di...@microsoft.com> > wrote: > > If you only have 1 method and don't need overload resolution I'd > suggest making a delegate using System.Delegate.CreateDelegate. > Otherwise this could be made public. > > > _______________________________________________ > Users mailing list > Users@lists.ironpython.com > http://lists.ironpython.com/listinfo.cgi/users-ironpython.com _______________________________________________ Users mailing list Users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com