Do you actually need MakeOrAdd or would the factory that takes multiple method 
infos be good enough? 

I'm just reluctant to open up the ability to modify any built-in function.

> -----Original Message-----
> From: users-boun...@lists.ironpython.com [mailto:users-
> boun...@lists.ironpython.com] On Behalf Of Jeff Hardy
> Sent: Saturday, March 21, 2009 1:17 PM
> To: Discussion of IronPython
> Subject: Re: [IronPython] Creating Dynamic Assemblies from IronPython
> 2.6
> 
> Hi Dino,
> I'm updating Seo's old ctypes.py to work with 2.6, so unfortuantely
> it's a little more complex than just one method. I could probably use
> a delegate that takes an object[], but BuiltinFunction contains that
> code already, and it is a lot more optimized than I could manage. Plus
> it's less code for me to write :).
> 
> - Jeff
> 
> On Sat, Mar 21, 2009 at 11:45 AM, Dino Viehland <di...@microsoft.com>
> wrote:
> > If you only have 1 method and don't need overload resolution I'd
> suggest making a delegate using System.Delegate.CreateDelegate.
> Otherwise this could be made public.
> >
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