Patrick van der Willik wrote:
Ok, I'm confused here. I'm very new to Python aswell, so this probably
doesn't help very much.
I think this is a big part of your issue. IronPython is a faithful
implementation of Python and what you are tripping over are the Python
scoping rules and the way modules behave.
Classes and functions in modules only have access to the names defined
in their scope *or* names imported into that scope (every module has an
associated ScriptScope which is the module namespace).
As Dino says - the correct way to make names available to a module is
for that module to import them. If you publish objects into the runtime
Globals then any scope can import them.
As oppossed to trying to constanly import a huge set of require
variables all the time, I thought it might be a good idea to introduce
1 object into the globals space which will host a variety of the
functions.
There is no global space in Python.
Instead put all your functions / objects into a single module published
into the runtime globals. Your modules can then do:
import server
server.function1()
server.function2()
Alternatively you can do "from something import *" but this is generally
seen as bad form in Python as it causes namespace pollution and makes it
harder to see where the names used in your code come from.
Michael
I did this by calling engine.Runtime.Globals.SetVariable("server",
server); then loading source script, compile it and invoke it on the
scope.
def OnConnect(user):
global server
server.log.Write("Test")
However, this results in the same error, where server is not defined.
I feel kinda silly here, as to me is would seem rather logical that
when I introduce variables into a ScriptScope and then execute a
function within that scope that it would work. I understand that
variables themselfs are limited to a module, which sounds logical, but
it feels weird that even tho I inject a variable directly into the
globals table or into the scope that I created before executing a
script on it, I can't (in)directly use them from script.
The other solution would be to have the server object be part of every
function call to scripts, but that sounds kinda silly...
Patrick
Dino Viehland wrote:
You can set the variables in ScriptRuntime.Globals but then the user
will need to import them from Globals to have access to them.
There's no
way to automatically expose globals to every script though.
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