Seo is correct; in order to import random, you need the CPython standard library in sys.path. There are 3 ways to do this:
1. Run IronPython from the standard library directory (the working directory is in sys.path by default) 2. Append the standard lib directory to sys.path for invocation of IronPython, e.g.: import sys sys.path.append(r'c:\Program Files\IronPython 2.6\Lib') 3. (Recommended) Set the environment variable IRONPYTHONPATH to point to the standard lib directory System.Random is implemented in terms of .NET integers, which are 32-bit. When your script passed 9999999999, IronPython tried to represent it in 32 bits, causing an arithmetic overflow. In a pinch, you can use slightly more complicated logic to suit your needs, e.g.: var_utmn = randgen.Next(100000000,1000000000) * 10 + randgen.Next(9) But using the CPython library is much cleaner :). A final word of advice: Both standard libraries' random number generators use the convention that the first argument is inclusive and the second is exclusive. This means that your code will generate random numbers from 1000000000 to 9999999998, which may or may not be what you want. Good luck, - David From: users-boun...@lists.ironpython.com [mailto:users-boun...@lists.ironpython.com] On Behalf Of Adam Brand Sent: Wednesday, June 24, 2009 5:22 PM To: Discussion of IronPython Subject: [IronPython] Random Number Generation I feel newbish writing this, but I'm having problems generating random numbers in IronPython. I tried "import random" but that doesn't seem to work (module not found). I tried creating a System.Random but when I run var_utmn = randgen.Next(1000000000,9999999999) I get a buffer overflow. Any ideas? The random number needs to be above those two numbers indicated above. Thanks, Adam
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