Jesse Wiles wrote:
Hi, I looked in the archives a bit but nothing jumped out. I'm trying to figure out how to set the __name__ for an embedded engine instance. Here's what I'm working with...
__name__ should be set per scope. How about: scope.SetVariable("__name__", "__main__"); Michael
// I'm guessing here; not sure what these options should be and it was not obvious in tracing through the source // Dictionary<string, object> options = new Dictionary<string, object>(); options["ExceptionDetail"] = true; options["ShowClrExceptions"] = true; ScriptEngine engine = Python.CreateEngine(options); // Again, grasping at straws... // IAttributesCollection symbols = new SymbolDictionary(); symbols[Symbols.Name] = "__main__"; ScriptScope scope = engine.CreateScope(symbols); scope.SetVariable("MyFooHash", new Dictionary<string, string>()); engine.ExecuteFile(this.mPathTextBox.Text, scope); Thanks, Jesse Wiles _______________________________________________ Users mailing list Users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
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